Seraphine
● Cost 4
Gain 3 notes. For each one active, deal ? magic damage to a nearby enemy.
While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore ? Health. Enemies hit take ? magic damage, reduced by 30% for each enemy it's passed through.
While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore ? Health. Enemies hit take ? magic damage, reduced by 30% for each enemy it's passed through.
Popular Items
| # | Item | Games | Avg Placement | Win Rate |
|---|---|---|---|---|
| 1 |
Jeweled Gauntlet |
22 | 4.45 | 4.6% |
| 2 |
Void Staff |
16 | 4.81 | 6.3% |
| 3 |
Spear of Shojin |
14 | 4.29 | 14.3% |
| 4 |
Blue Buff |
12 | 3.67 | 16.7% |
| 5 |
Archangel's Staff |
12 | 5.00 | 8.3% |
| 6 |
Nashor's Tooth |
9 | 3.89 | 0.0% |
| 7 |
Adaptive Helm |
9 | 3.00 | 11.1% |
| 8 |
Rabadon's Deathcap |
7 | 3.71 | 28.6% |
| 9 |
Hextech Gunblade |
6 | 2.50 | 50.0% |
| 10 |
Giant Slayer |
6 | 3.17 | 50.0% |
Jeweled Gauntlet
Void Staff
Spear of Shojin
Blue Buff
Archangel's Staff
Nashor's Tooth
Adaptive Helm
Rabadon's Deathcap
Hextech Gunblade
Giant Slayer